Caster of Magic 0.4 is now up!
The highlights :
-2 new events replacing Mana Short and Disjunction
-Normal roads now cost 1 to move on to match Pathfinding effect
-Enchanted roads now cost 0.5 to move on
-No more freezing during map generation with New Game, as restrictions on town and dungeon placement are less severe.
-Minor adjustments to lairs
-Fixed most remaining bugged gold/power/production displays.
-Accessories no longer cost double mana to create
-Autosave is done every turn now
I obviously didn’t have time to do extensive testing beyond launching the game and see if the changes had the intended effects, so minimal balance or AI related changes this time.